Streaming
Internet TV
Streaming
media technology enables the real time or on demand distribution
of audio, video and multimedia on the Internet. Streaming
media is the simultaneous transfer of digital media (video,
voice and data) so that it is received as a continuous real-time
stream. Streamed data is transmitted by a server application
and received and displayed in real-time by client applications.
These applications can start displaying video or playing back
audio as soon as enough data has been received and stored
in the receiving station's buffer.
Streaming
media is media that is consumed (read, heard, viewed) while
it is being delivered. Although it is generally used in the
context of certain content types ("streaming audio", "streaming
video", etc), streaming is more a property of the delivery
systems employed to distribute that content. The distinction
is usually applied to media that are distributed over computer
networks; most other delivery systems are either inherently
streaming (radio, television) or inherently non-streaming
(books, video cassettes, audio CDs). Streaming media makes
a message more powerful, clear, and effective.
Streaming
video is a sequence of "moving images" that are sent in compressed
form over the Internet and displayed by the viewer as they
arrive. Streaming media is streaming video with sound. With
streaming video or streaming media, a Web user does not have
to wait to download a large file before seeing the video or
hearing the sound. Instead, the media is sent in a continuous
stream and is played as it arrives. The user needs a player,
which is a special program that uncompressed and sends video
data to the display and audio data to speakers. A player can
be either an integral part of a browser or downloaded from
the software maker's web site.
Streaming
media is audio and video that are transmitted on the Internet
in a streaming or continuous fashion, using data packets.
The most effective reception of streaming media requires some
form of broadband technology such as cable modem or DSL. A
packet is the unit of data that is routed between an origin
and a destination on the Internet or any other packet-switched
network. When any file (e-mail message, HTML file, Graphics
Interchange Format file, URL - Uniform Recourse Locator request,
and so forth) is sent from one place to another on the Internet,
the Transmission Control Protocol (TCP) layer of TCP/IP divides
the file into "chunks" of an efficient size for routing. Each
of these packets is separately numbered and includes the Internet
address of the destination. The individual packets for a given
file may travel different routes through the Internet. When
they have all arrived, they are reassembled into the original
file (by the TCP layer at the receiving end).
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